# Uses of Class
net.paulhertz.pixelaudio.PixelAudioMapper

Packages that use PixelAudioMapper
Package
Description
net.paulhertz.pixelaudio
Core classes for PixelAudio, a Processing library that maps between sound and image data.
net.paulhertz.pixelaudio.example
Package `net.paulhertz.pixelaudio.example` provides example Processing sketches and demonstrations of PixelAudio library functionality.

- ## Uses of PixelAudioMapper in net.paulhertz.pixelaudio

  Fields in net.paulhertz.pixelaudio declared as PixelAudioMapper
  Modifier and Type
  Field
  Description
  `(package private) PixelAudioMapper`
  Argosy.`mapper`
  PixelAudioMapper that provides values for several variables and maps bigArray to bitmaps or audio signals
  `PixelAudioMapper`
  WaveSynth.`mapper`
  Methods in net.paulhertz.pixelaudio that return PixelAudioMapper
  Modifier and Type
  Method
  Description
  `PixelAudioMapper`
  Argosy.`getMapper()`
  `PixelAudioMapper`
  WaveSynth.`getMapper()`
  Methods in net.paulhertz.pixelaudio with parameters of type PixelAudioMapper
  Modifier and Type
  Method
  Description
  `void`
  WaveSynth.`setMapper(PixelAudioMapper mapper)`
  Constructors in net.paulhertz.pixelaudio with parameters of type PixelAudioMapper
  Modifier
  Constructor
  Description
  ``
  `Argosy(PixelAudioMapper mapper, int[] pattern, int unitSize, int reps, boolean isCentered, int[] colors, int gap, int gapColor, int animStep)`
  ``
  `Argosy(PixelAudioMapper mapper, int unitSize, int reps, boolean isCentered)`
  ``
  `Argosy(PixelAudioMapper mapper, int unitSize, int reps, boolean isCentered, int[] colors, int gapColor, float gapScale, int[] pattern)`
  ``
  `WaveSynth(PixelAudioMapper mapper)`
  ``
  `WaveSynth(PixelAudioMapper mapper, ArrayList<WaveData> wdList)`

- ## Uses of PixelAudioMapper in net.paulhertz.pixelaudio.example

  Fields in net.paulhertz.pixelaudio.example declared as PixelAudioMapper
  Modifier and Type
  Field
  Description
  `(package private) PixelAudioMapper`
  ArgosyMixer.`argo1Mapper`
  `(package private) PixelAudioMapper`
  ArgosyMixer.`argo2Mapper`
  `(package private) PixelAudioMapper`
  Bagatelle.`mapper`
  `(package private) PixelAudioMapper`
  BigWaveSynth.`mapper`
  `(package private) PixelAudioMapper`
  BigWaveSynthAudio.`mapper`
  `(package private) PixelAudioMapper`
  DeadBodyWorkFlow.`mapper`
  `(package private) PixelAudioMapper`
  JSONWaveSynth.`mapper`
  `(package private) PixelAudioMapper`
  LoadAudioToImage.`mapper`
  `(package private) PixelAudioMapper`
  LoadImageToAudio.`mapper`
  `(package private) PixelAudioMapper`
  LookupTables.`mapper`
  `(package private) PixelAudioMapper`
  MultiGenDemo.`mapper`
  `(package private) PixelAudioMapper`
  MultiGenLookupTables.`mapper`
  `(package private) PixelAudioMapper`
  SimpleAnimation.`mapper`
  `(package private) PixelAudioMapper`
  SimpleWaveSynth.`mapper`
  `(package private) PixelAudioMapper`
  Starter.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_01_FileIO.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_02_Animation.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_03_Drawing.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_04_Network.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_05_GesturePlayground.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOne_06_WindowBuffer.`mapper`
  `(package private) PixelAudioMapper`
  TutorialOneWindowBuffer.`mapper`
  Deprecated, for removal: This API element is subject to removal in a future version.
  `(package private) PixelAudioMapper`
  WaveSynthEditor.`mapper`
  `(package private) PixelAudioMapper`
  WaveSynthSequencer.`mapper`
  Methods in net.paulhertz.pixelaudio.example that return PixelAudioMapper
  Modifier and Type
  Method
  Description
  `PixelAudioMapper`
  Bagatelle.`getMapper()`
  `PixelAudioMapper`
  DeadBodyWorkFlow.`getMapper()`
  `PixelAudioMapper`
  PANetworkClientINF.`getMapper()`
  `PixelAudioMapper`
  TutorialOne_04_Network.`getMapper()`
  `PixelAudioMapper`
  ArgosyMixer.`selectMapper(int selector, PixelMapGen gen)`
  A method for creating a PixelMapGen (MultiGen) to initialize and return a PixelAudioMapper, called by the GUI methods genMenu1_hit() and genMenu2_hit().
  Methods in net.paulhertz.pixelaudio.example with parameters of type PixelAudioMapper
  Modifier and Type
  Method
  Description
  `Argosy`
  ArgosyMixer.`getArgosy(PixelAudioMapper mapper, int[] argosyPattern, int argosyUnitSize, int argosyReps, boolean isCentered, int[] argosyColors, int argosyGap, int argosyGapColor, int argoStep)`
  Creates a new Argosy instance using supplied arguments.
  `void`
  Bagatelle.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  DeadBodyWorkFlow.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  LoadAudioToImage.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  LoadImageToAudio.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_01_FileIO.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_02_Animation.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan, int shift)`
  Transcodes audio data in sig[] and writes it to color channel chan of img using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_03_Drawing.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan, int shift)`
  Transcodes audio data in sig[] and writes it to color channel chan of img using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_04_Network.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan, int shift)`
  Transcodes audio data in sig[] and writes it to color channel chan of img using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_05_GesturePlayground.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  `void`
  TutorialOne_05_GesturePlayground.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan, int shift)`
  Transcodes audio data in sig[] and writes it to color channel chan of img using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOne_06_WindowBuffer.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan, int shift)`
  Transcodes audio data in sig[] and writes it to color channel chan of img using the lookup tables in mapper to redirect indexing.
  `void`
  TutorialOneWindowBuffer.`writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)`
  Deprecated, for removal: This API element is subject to removal in a future version.
  Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
  `void`
  ArgosyMixer.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)`
  This method writes a color channel from the an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  Bagatelle.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  DeadBodyWorkFlow.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  LoadImageToAudio.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)`
  This method writes a color channel from the an image to an audio signal, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_01_FileIO.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_02_Animation.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_03_Drawing.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_04_Network.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_05_GesturePlayground.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOne_06_WindowBuffer.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan, int shift)`
  This method writes a color channel from an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.
  `void`
  TutorialOneWindowBuffer.`writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)`
  Deprecated, for removal: This API element is subject to removal in a future version.
  This method writes a color channel from the an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.