Class TutorialOne_01_FileIO

java.lang.Object
processing.core.PApplet
net.paulhertz.pixelaudio.example.TutorialOne_01_FileIO
All Implemented Interfaces:
processing.core.PConstants

public class TutorialOne_01_FileIO extends processing.core.PApplet
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    (package private) ArrayList<ADSRParams>
     
    (package private) float
     
    (package private) File
     
    (package private) int
     
    (package private) String
     
    (package private) String
     
    (package private) String
     
    (package private) int
     
    (package private) ddf.minim.AudioOutput
     
    (package private) float[]
     
    (package private) float
     
     
    (package private) int[]
     
    (package private) int
     
    (package private) float
     
    (package private) ADSRParams
     
    (package private) boolean
    If doResample == true, resample audio from files with a sampling rate != audioOut.sampleRate().
    (package private) int
     
    (package private) float
     
    (package private) int
     
    (package private) int
     
    (package private) File
     
    (package private) int
     
    (package private) String
     
    (package private) String
     
    (package private) String
     
    (package private) int
     
    (package private) boolean
     
    (package private) boolean
     
    (package private) processing.core.PImage
     
    (package private) PixelAudioMapper
     
    (package private) int
     
    (package private) float
     
    (package private) ddf.minim.Minim
    Minim audio library
    (package private) MultiGen
     
    (package private) int
     
    (package private) PixelAudio
     
    (package private) ddf.minim.MultiChannelBuffer
     
    (package private) float
     
    (package private) int
     
    (package private) int
     
    (package private) float
     
    (package private) float
     
    (package private) PASamplerInstrument
     
    (package private) ArrayList<TimedLocation>
     

    Fields inherited from class processing.core.PApplet

    args, ARGS_BGCOLOR, ARGS_DISABLE_AWT, ARGS_DISPLAY, ARGS_EDITOR_LOCATION, ARGS_EXTERNAL, ARGS_FULL_SCREEN, ARGS_HIDE_STOP, ARGS_LOCATION, ARGS_PRESENT, ARGS_SKETCH_FOLDER, ARGS_STOP_COLOR, ARGS_UI_SCALE, ARGS_WINDOW_COLOR, DEFAULT_HEIGHT, DEFAULT_WIDTH, disableAWT, displayHeight, displayWidth, dmouseX, dmouseY, emouseX, emouseY, exitCalled, EXTERNAL_MOVE, EXTERNAL_STOP, finished, firstMouse, focused, frameCount, frameRate, frameRateLastNanos, g, height, insideDraw, javaPlatform, javaVersion, javaVersionName, key, keyCode, keyEvent, keyPressed, keyRepeatEnabled, looping, matchPatterns, mouseButton, mouseEvent, mousePressed, mouseX, mouseY, pixelDensity, pixelHeight, pixels, pixelWidth, platform, pmouseX, pmouseY, ratioLeft, ratioScale, ratioTop, recorder, redraw, rheight, rmouseX, rmouseY, rwidth, surface, useNativeSelect, width, windowX, windowY

    Fields inherited from interface processing.core.PConstants

    ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ASYNC_SAVEFRAME, DISABLE_BUFFER_READING, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_KEY_REPEAT, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ASYNC_SAVEFRAME, ENABLE_BUFFER_READING, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_KEY_REPEAT, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ESC, EXCLUSION, FX2D, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOS, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADRATIC_VERTEX, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPAN, SPHERE, SPOT, SQUARE, SUBTRACT, SVG, TAB, TARGA, TAU, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    int[]
    applyColor(int[] colorSource, int[] graySource, int[] lut)
    Utility method for applying hue and saturation values from a source array of RGB values to the brightness values in a target array of RGB values, using a lookup table to redirect indexing.
    void
    applyImageColor(File imgFile, processing.core.PImage targetImage)
    Apply the hue and saturation of a chosen image file to the brightness channel of the display image.
    void
     
    void
    audioMousePressed(int x, int y)
    Typically called from mousePressed with mouseX and mouseY, generates audio events.
    int
     
    void
    Call to initiate process of opening an image file to get its color data.
    void
    Wrapper method for Processing's selectInput command
    int
    clipToHeight(int y)
     
    int
    clipToWidth(int x)
     
    void
    colorFileSelected(File selectedFile)
    callback method for chooseColorImage()
    void
     
    void
    drawCircle(int x, int y)
    Draws a circle at the location of an audio trigger (mouseDown event).
    void
    fileSelected(File selectedFile)
    callback method for chooseFile(), handles standard audio and image formats for Processing.
    int[]
    getColors(int size)
    Generates an array of rainbow colors using the HSB color space.
    int
    getSamplePos(int x, int y)
    Calculate position of the image pixel within the signal path.
    void
     
    void
     
    void
    CALL THIS METHOD IN SETUP() Initializes Minim audio library and audio variables.
    void
    Initialize mapImage with the colors array.
    void
    built-in keyPressed handler, forwards events to parseKey
    void
    Attempts to load audio data from a selected file into playBuffer, then calls writeAudioToImage() to transcode audio data and write it to mapImage If the file does not use the default sample rate we set in initAudio(), it will still play correctly.
    void
    Attempts to load image data from a selected file into mapImage, then calls writeImageToAudio() to transcode HSB brightness color data from the image to audio and writes it to playBuffer and audioSignal.
    static void
    main(String[] args)
     
    void
     
    void
    The built-in mousePressed handler for Processing, not used yet...
    void
    parseKey(char key, int keyCode)
    Handles key press events passed on by the built-in keyPressed method.
    int
    playSample(int samplePos, int samplelen, float amplitude)
    Plays an audio sample with PASamplerInstrument and default ADSR.
    int
    playSample(int samplePos, int samplelen, float amplitude, ADSRParams env)
    Plays an audio sample with PASamplerInstrument and custom ADSR.
    void
    Prepares audioSignal before it is used as an instrument source.
    void
    Tracks and runs TimedLocation events in the timeLocsArray list, which is associated with mouse clicks that trigger audio a the click point.
    void
    saveAudioToFile(float[] samples, float sampleRate, String fileName)
    Saves audio data to 16-bit integer PCM format, which Processing can also open.
    void
    saveImageToFile(processing.core.PImage img, String fileName)
     
    void
     
    void
     
    void
     
    void
     
    void
    to generate help output, run RegEx search/replace on parseKey case lines with: // case ('.'): // (.+) // println(" * Press $1 to $2.");
    void
     
    void
    writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)
    Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing.
    void
    writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)
    This method writes a color channel from the an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound.

    Methods inherited from class processing.core.PApplet

    abs, abs, acos, alpha, ambient, ambient, ambient, ambientLight, ambientLight, append, append, append, append, append, append, applyMatrix, applyMatrix, applyMatrix, applyMatrix, applyMatrix, arc, arc, arraycopy, arraycopy, arraycopy, arrayCopy, arrayCopy, arrayCopy, asin, atan, atan2, attrib, attrib, attrib, attribColor, attribNormal, attribPosition, background, background, background, background, background, background, background, beginCamera, beginContour, beginPGL, beginRaw, beginRaw, beginRecord, beginRecord, beginShape, beginShape, bezier, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, bezierVertex, binary, binary, binary, binary, blend, blend, blendColor, blendMode, blue, box, box, brightness, calcSketchPath, camera, camera, ceil, checkAlpha, checkExtension, choice, choice, circle, clear, clip, color, color, color, color, color, color, color, color, colorMode, colorMode, colorMode, colorMode, concat, concat, concat, concat, concat, concat, concat, constrain, constrain, copy, copy, copy, cos, createFont, createFont, createFont, createGraphics, createGraphics, createGraphics, createImage, createInput, createInput, createInputRaw, createOutput, createOutput, createPath, createPath, createPrimaryGraphics, createReader, createReader, createReader, createShape, createShape, createShape, createWriter, createWriter, createWriter, cursor, cursor, cursor, cursor, curve, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, curveVertex, dataFile, dataPath, day, debug, degrees, delay, dequeueEvents, desktopFile, desktopPath, die, die, directionalLight, displayDensity, displayDensity, dispose, dist, dist, edge, ellipse, ellipseMode, emissive, emissive, emissive, endCamera, endContour, endPGL, endRaw, endRecord, endShape, endShape, exec, exec, exit, exitActual, exitCalled, exp, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, fill, fill, fill, fill, fill, fill, filter, filter, filter, floor, flush, focusGained, focusLost, frameMoved, frameRate, frustum, fullScreen, fullScreen, fullScreen, fullScreen, get, get, get, getExtension, getGraphics, getMatrix, getMatrix, getMatrix, getSurface, green, handleDraw, handleKeyEvent, handleMethods, handleMouseEvent, hex, hex, hex, hex, hideMenuBar, hint, hour, hue, image, image, image, imageMode, initSurface, insertFrame, isLooping, join, join, keyPressed, keyReleased, keyReleased, keyTyped, keyTyped, launch, lerp, lerpColor, lerpColor, lightFalloff, lights, lightSpecular, line, line, link, listFiles, listFiles, listPaths, loadBytes, loadBytes, loadBytes, loadFont, loadImage, loadImage, loadJSONArray, loadJSONArray, loadJSONObject, loadJSONObject, loadPixels, loadShader, loadShader, loadShape, loadShape, loadStrings, loadStrings, loadStrings, loadStrings, loadTable, loadTable, loadXML, loadXML, log, loop, mag, mag, main, main, main, makeGraphics, map, mask, match, matchAll, max, max, max, max, max, max, method, millis, min, min, min, min, min, min, minute, modelX, modelY, modelZ, month, mouseClicked, mouseDragged, mouseDragged, mouseEntered, mouseEntered, mouseExited, mouseExited, mouseMoved, mouseMoved, mousePressed, mouseReleased, mouseReleased, mouseWheel, mouseWheel, nf, nf, nf, nf, nf, nf, nfc, nfc, nfc, nfc, nfp, nfp, nfp, nfp, nfs, nfs, nfs, nfs, noClip, noCursor, noFill, noise, noise, noise, noiseDetail, noiseDetail, noiseSeed, noLights, noLoop, norm, normal, noSmooth, noStroke, noTexture, noTint, orientation, ortho, ortho, ortho, parseBoolean, parseBoolean, parseBoolean, parseBoolean, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseChar, parseChar, parseChar, parseChar, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseJSONArray, parseJSONObject, parseXML, parseXML, pause, perspective, perspective, pixelDensity, point, point, pointLight, pop, popMatrix, popStyle, postEvent, postWindowMoved, postWindowResized, pow, print, print, print, print, print, print, print, print, print, printArray, printCamera, println, println, println, println, println, println, println, println, println, println, println, printMatrix, printProjection, printStackTrace, push, pushMatrix, pushStyle, quad, quadraticVertex, quadraticVertex, radians, random, random, randomGaussian, randomSeed, rect, rect, rect, rectMode, red, redraw, registerMethod, requestImage, requestImage, resetMatrix, resetShader, resetShader, resume, reverse, reverse, reverse, reverse, reverse, reverse, reverse, rotate, rotate, rotateX, rotateY, rotateZ, round, runSketch, runSketch, runSketch, saturation, save, saveBytes, saveBytes, saveBytes, saveFile, saveFrame, saveFrame, saveJSONArray, saveJSONArray, saveJSONObject, saveJSONObject, savePath, saveStream, saveStream, saveStream, saveStream, saveStream, saveStrings, saveStrings, saveStrings, saveTable, saveTable, saveXML, saveXML, scale, scale, scale, screenX, screenX, screenY, screenY, screenZ, second, selectCallback, selectFolder, selectFolder, selectFolder, selectInput, selectInput, selectInput, selectOutput, selectOutput, selectOutput, set, set, setMatrix, setMatrix, setMatrix, setSize, shader, shader, shape, shape, shape, shapeMode, shearX, shearY, shell, shininess, shorten, shorten, shorten, shorten, shorten, shorten, shorten, showDepthWarning, showDepthWarningXYZ, showMethodWarning, showMissingWarning, showSurface, showVariationWarning, sin, size, size, size, sketchDisplay, sketchFile, sketchFullScreen, sketchHeight, sketchOutputPath, sketchOutputStream, sketchPath, sketchPath, sketchPixelDensity, sketchRenderer, sketchSmooth, sketchWidth, sketchWindowColor, smooth, smooth, sort, sort, sort, sort, sort, sort, sort, sort, sort, sort, specular, specular, specular, sphere, sphereDetail, sphereDetail, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, split, split, splitTokens, splitTokens, spotLight, sq, sqrt, square, start, startSurface, str, str, str, str, str, str, str, str, str, str, stroke, stroke, stroke, stroke, stroke, stroke, strokeCap, strokeJoin, strokeWeight, style, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, tan, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textAscent, textDescent, textFont, textFont, textLeading, textMode, textSize, texture, textureMode, textureWrap, textWidth, textWidth, textWidth, thread, tint, tint, tint, tint, tint, tint, translate, translate, triangle, trim, trim, unbinary, unhex, unregisterMethod, updatePixels, updatePixels, urlDecode, urlEncode, vertex, vertex, vertex, vertex, vertex, windowMove, windowMoved, windowRatio, windowResizable, windowResize, windowResized, windowTitle, year

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • pixelaudio

      PixelAudio pixelaudio
    • multigen

      MultiGen multigen
    • genWidth

      int genWidth
    • genHeight

      int genHeight
    • mapper

    • mapSize

      int mapSize
    • mapImage

      processing.core.PImage mapImage
    • chan

    • colors

      int[] colors
    • audioFile

      File audioFile
    • audioFilePath

      String audioFilePath
    • audioFileName

      String audioFileName
    • audioFileTag

      String audioFileTag
    • audioFileLength

      int audioFileLength
    • imageFile

      File imageFile
    • imageFilePath

      String imageFilePath
    • imageFileName

      String imageFileName
    • imageFileTag

      String imageFileTag
    • imageFileWidth

      int imageFileWidth
    • imageFileHeight

      int imageFileHeight
    • doResample

      boolean doResample
      If doResample == true, resample audio from files with a sampling rate != audioOut.sampleRate(). For PixelAudio applications where we want the display pixels to correspond to the audio samples, we should always resample. We'll do it automatically in most example code.
    • minim

      ddf.minim.Minim minim
      Minim audio library
    • audioOut

      ddf.minim.AudioOutput audioOut
    • isBufferStale

      boolean isBufferStale
    • sampleRate

      float sampleRate
    • fileSampleRate

      float fileSampleRate
    • bufferSampleRate

      float bufferSampleRate
    • audioSignal

      float[] audioSignal
    • playBuffer

      ddf.minim.MultiChannelBuffer playBuffer
    • samplePos

      int samplePos
    • audioLength

      int audioLength
    • noteDuration

      int noteDuration
    • samplelen

      int samplelen
    • synth

    • defaultEnv

      ADSRParams defaultEnv
    • maxAmplitude

      float maxAmplitude
    • attackTime

      float attackTime
    • decayTime

      float decayTime
    • sustainLevel

      float sustainLevel
    • releaseTime

      float releaseTime
    • adsrList

    • isRandomADSR

      boolean isRandomADSR
    • timeLocsArray

      ArrayList<TimedLocation> timeLocsArray
    • count

      int count
    • fileIndex

      int fileIndex
  • Constructor Details

    • TutorialOne_01_FileIO

      public TutorialOne_01_FileIO()
  • Method Details

    • main

      public static void main(String[] args)
      Parameters:
      args -
    • settings

      public void settings()
      Overrides:
      settings in class processing.core.PApplet
    • setup

      public void setup()
      Overrides:
      setup in class processing.core.PApplet
    • stop

      public void stop()
      Overrides:
      stop in class processing.core.PApplet
    • getColors

      public int[] getColors(int size)
      Generates an array of rainbow colors using the HSB color space.
      Parameters:
      size - the number of entries in the colors array
      Returns:
      an array of RGB colors ordered by hue
    • initImages

      public void initImages()
      Initialize mapImage with the colors array. MapImage will handle the color data for mapper and also serve as our display image.
    • draw

      public void draw()
      Overrides:
      draw in class processing.core.PApplet
    • mousePressed

      public void mousePressed()
      The built-in mousePressed handler for Processing, not used yet...
      Overrides:
      mousePressed in class processing.core.PApplet
    • mouseClicked

      public void mouseClicked()
      Overrides:
      mouseClicked in class processing.core.PApplet
    • keyPressed

      public void keyPressed()
      built-in keyPressed handler, forwards events to parseKey
      Overrides:
      keyPressed in class processing.core.PApplet
    • parseKey

      public void parseKey(char key, int keyCode)
      Handles key press events passed on by the built-in keyPressed method. By moving key event handling outside the built-in keyPressed method, we make it possible to post key commands without an actual key event. Methods and interfaces and even other threads can call parseKey(). This opens up many possibilities and a some risks, too.
      Parameters:
      key -
      keyCode -
    • showHelp

      public void showHelp()
      to generate help output, run RegEx search/replace on parseKey case lines with: // case ('.'): // (.+) // println(" * Press $1 to $2.");
    • applyColor

      public int[] applyColor(int[] colorSource, int[] graySource, int[] lut)
      Utility method for applying hue and saturation values from a source array of RGB values to the brightness values in a target array of RGB values, using a lookup table to redirect indexing.
      Parameters:
      colorSource - a source array of RGB data from which to obtain hue and saturation values
      graySource - an target array of RGB data from which to obtain brightness values
      lut - a lookup table, must be the same size as colorSource and graySource
      Returns:
      the graySource array of RGB values, with hue and saturation values changed
      Throws:
      IllegalArgumentException - if array arguments are null or if they are not the same length
    • chooseColorImage

      public void chooseColorImage()
      Call to initiate process of opening an image file to get its color data.
    • colorFileSelected

      public void colorFileSelected(File selectedFile)
      callback method for chooseColorImage()
      Parameters:
      selectedFile - the File the user selected
    • applyImageColor

      public void applyImageColor(File imgFile, processing.core.PImage targetImage)
      Apply the hue and saturation of a chosen image file to the brightness channel of the display image.
      Parameters:
      imgFile - selected image file, source of hue and saturation values
      targetImage - target image where brightness will remain unchanged
    • chooseFile

      public void chooseFile()
      Wrapper method for Processing's selectInput command
    • fileSelected

      public void fileSelected(File selectedFile)
      callback method for chooseFile(), handles standard audio and image formats for Processing. If a file has been successfully selected, continues with a call to loadAudioFile() or loadImageFile().
      Parameters:
      selectedFile - the File the user selected
    • loadAudioFile

      public void loadAudioFile(File audFile)
      Attempts to load audio data from a selected file into playBuffer, then calls writeAudioToImage() to transcode audio data and write it to mapImage If the file does not use the default sample rate we set in initAudio(), it will still play correctly. If we set doResample = true the file will be resampled to audioOut.sampleRate(), if necessary. In most PixelAudio examples, we provide built-in resampling.
      Parameters:
      audFile - an audio file
    • writeAudioToImage

      public void writeAudioToImage(float[] sig, PixelAudioMapper mapper, processing.core.PImage img, PixelAudioMapper.ChannelNames chan)
      Transcodes audio data in sig[] and writes it to color channel chan of mapImage using the lookup tables in mapper to redirect indexing. Calls mapper.mapSigToImg(), which will throw an IllegalArgumentException if sig.length != img.pixels.length or sig.length != mapper.getSize().
      Parameters:
      sig - an array of float, should be audio data in the range [-1.0, 1.0]
      mapper - a PixelAudioMapper
      img - a PImage
      chan - a color channel
    • loadImageFile

      public void loadImageFile(File imgFile)
      Attempts to load image data from a selected file into mapImage, then calls writeImageToAudio() to transcode HSB brightness color data from the image to audio and writes it to playBuffer and audioSignal.
      Parameters:
      imgFile - an image file
    • writeImageToAudio

      public void writeImageToAudio(processing.core.PImage img, PixelAudioMapper mapper, float[] sig, PixelAudioMapper.ChannelNames chan)
      This method writes a color channel from the an image to playBuffer, fulfilling a central concept of the PixelAudio library: image is sound. Calls mapper.mapImgToSig(), which will throw an IllegalArgumentException if img.pixels.length != sig.length or img.width * img.height != mapper.getWidth() * mapper.getHeight().
      Parameters:
      img - a PImage, a source of data
      mapper - a PixelAudioMapper, handles mapping between image and audio signal
      sig - an target array of float in audio format
      chan - a color channel
    • saveToAudio

      public void saveToAudio()
    • audioFileSelectedWrite

      public void audioFileSelectedWrite(File selection)
    • saveAudioToFile

      public void saveAudioToFile(float[] samples, float sampleRate, String fileName) throws IOException, UnsupportedAudioFileException
      Saves audio data to 16-bit integer PCM format, which Processing can also open. This same method can be called as a static method in PixelAudio.
      Parameters:
      samples - an array of floats in the audio range (-1.0f, 1.0f)
      sampleRate - audio sample rate for the file
      fileName - name of the file to save to
      Throws:
      IOException - an Exception you'll need to handle to call this method
      UnsupportedAudioFileException - another Exception
    • saveToImage

      public void saveToImage()
    • imageFileSelectedWrite

      public void imageFileSelectedWrite(File selection)
    • saveImageToFile

      public void saveImageToFile(processing.core.PImage img, String fileName)
    • initAudio

      public void initAudio()
      CALL THIS METHOD IN SETUP() Initializes Minim audio library and audio variables.
    • initADSRList

      public void initADSRList()
    • renderSignals

      public void renderSignals()
      Prepares audioSignal before it is used as an instrument source. Modify as needed to prepare your audio signal data.
    • audioMousePressed

      public void audioMousePressed(int x, int y)
      Typically called from mousePressed with mouseX and mouseY, generates audio events.
      Parameters:
      x - x-coordinate within a PixelAudioMapper's width
      y - y-coordinate within a PixelAudioMapper's height
    • clipToWidth

      public int clipToWidth(int x)
      Parameters:
      x - a value to constrain to the current window width
      Returns:
      the constrained value
    • clipToHeight

      public int clipToHeight(int y)
      Parameters:
      y - a value to constrain to the current window height
      Returns:
      the constrained value
    • getSamplePos

      public int getSamplePos(int x, int y)
      Calculate position of the image pixel within the signal path. When we add animation in TutorialOne_03_Animation and windowed buffering in MusicBoxBuffer, this gets more complicated.
    • playSample

      public int playSample(int samplePos, int samplelen, float amplitude, ADSRParams env)
      Plays an audio sample with PASamplerInstrument and custom ADSR.
      Parameters:
      samplePos - position of the sample in the audio buffer
      samplelen - length of the sample (will be adjusted)
      amplitude - amplitude of the sample on playback
      adsr - an ADSR envelope for the sample
      Returns:
      the calculated sample length in samples
    • playSample

      public int playSample(int samplePos, int samplelen, float amplitude)
      Plays an audio sample with PASamplerInstrument and default ADSR.
      Parameters:
      samplePos - position of the sample in the audio buffer
      samplelen - length of the sample (will be adjusted)
      amplitude - amplitude of the sample on playback
      Returns:
      the calculated sample length in samples
    • calcSampleLen

      public int calcSampleLen()
    • runTimeArray

      public void runTimeArray()
      Tracks and runs TimedLocation events in the timeLocsArray list, which is associated with mouse clicks that trigger audio a the click point.
    • drawCircle

      public void drawCircle(int x, int y)
      Draws a circle at the location of an audio trigger (mouseDown event).
      Parameters:
      x - x coordinate of circle
      y - y coordinate of circle