Uses of Class
net.paulhertz.pixelaudio.curves.SamplerBrush
Packages that use SamplerBrush
Package
Description
Example Processing sketches and demonstrations of PixelAudio library functionality.
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Uses of SamplerBrush in net.paulhertz.pixelaudio.example
Fields in net.paulhertz.pixelaudio.example declared as SamplerBrushModifier and TypeFieldDescription(package private) SamplerBrushBagatelle.activeSamplerBrush(package private) SamplerBrushTutorialOne_05_GesturePlayground.activeSamplerBrushFields in net.paulhertz.pixelaudio.example with type parameters of type SamplerBrushModifier and TypeFieldDescription(package private) ArrayList<SamplerBrush>Bagatelle.samplerBrushes(package private) ArrayList<SamplerBrush>TutorialOne_05_GesturePlayground.samplerBrushesMethods in net.paulhertz.pixelaudio.example that return SamplerBrushModifier and TypeMethodDescriptionBagatelle.generateSamplerBeatBrush(int count, int intervalMs) Generates aSamplerBrushin code.(package private) SamplerBrushBagatelle.toSamplerBrush(AudioBrush brush) Convert a brush explicitly to SamplerBrush.(package private) SamplerBrushTutorialOne_05_GesturePlayground.toSamplerBrush(AudioBrush brush) Convert a brush explicitly to SamplerBrush.Methods in net.paulhertz.pixelaudio.example with parameters of type SamplerBrushModifier and TypeMethodDescription(package private) intBagatelle.appendSamplerBrush(SamplerBrush sb) Append a sampler brush and return its new index.(package private) intTutorialOne_05_GesturePlayground.appendSamplerBrush(SamplerBrush sb) Append a sampler brush and return its new index.Bagatelle.loopSamplerBrush(SamplerBrush sb, int repeats, int gapMs) (package private) voidBagatelle.scheduleSamplerBrushClick(SamplerBrush sb, int clickX, int clickY) Schedule a simple animation to mark the activation of Sampler audio events at display locations.(package private) voidBagatelle.scheduleSamplerBrushClick(SamplerBrush sb, int clickX, int clickY, PAControlCurve gainCurve) Schedule a simple animation to mark the activation of Sampler audio events at a display locations.(package private) voidTutorialOne_05_GesturePlayground.scheduleSamplerBrushClick(SamplerBrush sb, int clickX, int clickY) Bagatelle.startSamplerLoop(SamplerBrush sb, GestureSchedule sched, ADSRParams env, int noteLenSamples, int repeats, int gapMs, boolean animate)